![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRP5MmRoT-i-d_7hp57fM9C4blqs2n13itnYZibIftIzT_G-IXKdsbNXtX8AgnWVQbWgostC7EorrTeh6_Zz9meDqp0fbxmOe3pMYX3sDT4JtlKQdH0gY4f_Ft4EMuqGS8ryelen3WlGc/s400/doodlepeople.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz2K_vCF4hnOX4-XvKEs50pShHUy_BIRXjJ0xSE0oNCVjLrpv-HE3cYlSfKei6UNvyvDjXmQEqpb6OhLVJfQxNSnzbGFOj15UGelW2UdjRqHAE2m2UQ_Ua_H3LQdkp7402Zd9Sh7n53jY/s400/models_01.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1eldIVh8PD9egnwIfB6DGx7m37w_06pNKn55h5Kouu1XA7tmzo_55TgMEUIBs-gb-mgrDAkNInxNMhmHaTJSkAsD25iTgpAUhIEVh5SK1sgdBwHF-aj1ksCTAOFHMBsG4vXKsL_l3X18/s400/buffer.jpg)
So for the past month or two I've been trying to teach myself how to use 3ds Max. I'm a complete noob when it comes to 3d modeling and texturing but so far its been a ton of fun and I wish I started sooner. I can't really take credit for any of these except the cactus because they were all done from tutorials using a lot of online sites like cg.tutsplus.com and a book that I bought called "3ds Max Modeling for Games" by Andrew Gahan. I've also been messing around a little in UDK and eventually I'd like to build a full level.
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